libmtp
1.1.14
src
chdk_live_view.h
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#ifndef __LIVE_VIEW_H
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#define __LIVE_VIEW_H
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// Note: used in modules and platform independent code.
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// Do not add platform dependent stuff in here (#ifdef/#endif compile options or camera dependent values)
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/*
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Protocol notes:
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- Unless otherwise specified, all structure values are packed in camera native (little
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endian) byte order
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- Frame buffer and palette data are in native camera formats
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Some documentation may be found at http://chdk.wikia.com/wiki/Frame_buffers
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- The frame buffer descriptions returned may not be correct depending on the
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camera model and various camera settings (shooting mode, digital zoom, aspect ratio)
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This may result in partial images, garbage in the "valid" area or incorrect position
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- In some cases, the requested data may not be available. If this happens, the framebuffer
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or palette data offset will be zero.
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- The frame buffer descriptions are returned regardless of whether the data is available
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*/
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// Live View protocol version
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#define LIVE_VIEW_VERSION_MAJOR 2 // increase only with backwards incompatible changes (and reset minor)
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#define LIVE_VIEW_VERSION_MINOR 1 // increase with extensions of functionality
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/*
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protocol version history
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< 2.0 - development versions
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2.0 - initial release, chdk 1.1
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2.1 - added palette type 4 - 16 entry VUYA, 2 bit alpha
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*/
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// Control flags for determining which data block to transfer
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#define LV_TFR_VIEWPORT 0x01
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#define LV_TFR_BITMAP 0x04
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#define LV_TFR_PALETTE 0x08
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enum
lv_aspect_rato {
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LV_ASPECT_4_3,
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LV_ASPECT_16_9,
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};
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/*
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Framebuffer types
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additional values will be added if new data formats appear
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*/
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enum
lv_fb_type {
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LV_FB_YUV8,
// 8 bit per element UYVYYY, used for live view
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LV_FB_PAL8,
// 8 bit paletted, used for bitmap overlay. Note palette data and type sent separately
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};
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/*
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framebuffer data description
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NOTE YUV pixels widths are based on the number of Y elements
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*/
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typedef
struct
{
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int
fb_type;
// framebuffer type - note future versions might use different structures depending on type
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int
data_start;
// offset of data from start of live view header
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/*
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buffer width in pixels
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data size is always buffer_width*visible_height*(buffer bpp based on type)
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*/
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int
buffer_width;
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/*
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visible size in pixels
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describes data within the buffer which contains image data to be displayed
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any offsets within buffer data are added before sending, so the top left
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pixel is always the first first byte of data.
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width must always be <= buffer_width
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if buffer_width is > width, the additional data should be skipped
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visible_height also defines the number of data rows
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*/
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int
visible_width;
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int
visible_height;
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/*
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margins
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pixels offsets needed to replicate display position on cameras screen
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not used for any buffer offsets
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*/
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int
margin_left;
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int
margin_top;
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int
margin_right;
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int
margin_bot;
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}
lv_framebuffer_desc
;
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typedef
struct
{
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// live view sub-protocol version
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int
version_major;
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int
version_minor;
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int
lcd_aspect_ratio;
// physical aspect ratio of LCD
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int
palette_type;
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int
palette_data_start;
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// framebuffer descriptions are given as offsets, to allow expanding the structures in minor protocol changes
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int
vp_desc_start;
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int
bm_desc_start;
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}
lv_data_header
;
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#endif // __LIVE_VIEW_H
lv_framebuffer_desc
Definition:
chdk_live_view.h:55
lv_data_header
Definition:
chdk_live_view.h:87
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