Assimp
v3.1.1 (June 2014)
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Classes | |
struct | ARGB4 |
Data structure for a ARGB4444 pixel in a texture. More... | |
struct | Bone_MDL7 |
Data structure for a bone in a MDL7 file. More... | |
struct | BoneTransform_MDL7 |
bone transformation matrix structure used in MDL7 files More... | |
struct | ColorValue_MDL7 |
Data structure for a color value in a MDL7 file. More... | |
struct | Deformer_MDL7 |
Deformer in a MDL7 file. More... | |
struct | DeformerElement_MDL7 |
Deformer element in a MDL7 file. More... | |
struct | DeformerWeight_MDL7 |
Deformer weight in a MDL7 file. More... | |
struct | Frame |
Model frame data structure. More... | |
struct | Frame_MDL7 |
Frame data structure used by MDL7 files. More... | |
struct | Group_MDL7 |
Group in a MDL7 file. More... | |
struct | GroupFrame |
Data structure for a group of frames. More... | |
struct | GroupSkin |
Skin data structure #2 (group of pictures) More... | |
struct | Header |
Data structure for the MDL main header. More... | |
struct | Header_HL2 |
Data structure for the HL2 main header. More... | |
struct | Header_MDL7 |
Data structure for the MDL 7 main header. More... | |
struct | IntBone_MDL7 |
Internal data structure to represent a bone in a MDL7 file with all of its animation channels assigned to it. More... | |
struct | IntFace_MDL7 |
Internal data structure to temporarily represent a face. More... | |
struct | IntFrameInfo_MDL7 |
Describes a MDL7 frame. More... | |
struct | IntGroupData_MDL7 |
Holds the data that belongs to a MDL7 mesh group. More... | |
struct | IntGroupInfo_MDL7 |
Describes a MDL7 mesh group. More... | |
struct | IntMaterial_MDL7 |
Internal data structure to temporarily represent a material which has been created from two single materials along with the original material indices. More... | |
struct | IntSharedData_MDL7 |
Holds data from an MDL7 file that is shared by all mesh groups. More... | |
struct | IntSplitGroupData_MDL7 |
Contains input data for GenerateOutputMeshes_3DGS_MDL7. More... | |
struct | Material_MDL7 |
Data structure for a Material in a MDL7 file. More... | |
struct | RGB565 |
Data structure for a RGB565 pixel in a texture. More... | |
struct | SimpleFrame |
Data structure for a simple frame. More... | |
struct | SimpleFrame_MDLn_SP |
struct | Skin |
Skin data structure #1 - used by Quake1, MDL2, MDL3 and MDL4. More... | |
struct | Skin_MDL5 |
struct | Skin_MDL7 |
Skin data structure #3 - used by MDL7 and HMP7. More... | |
struct | SkinSet_MDL7 |
Skin set data structure for the 3DGS MDL7 format MDL7 references UV coordinates per face via an index list. This allows the use of multiple skins per face with just one UV coordinate set. More... | |
struct | TexCoord |
Texture coordinate data structure used by the Quake1 MDL format. More... | |
struct | TexCoord_MDL3 |
Data structure for an UV coordinate in the 3DGS MDL3 format. More... | |
struct | TexCoord_MDL7 |
Data structure for an UV coordinate in the 3DGS MDL7 format. More... | |
struct | Triangle |
Triangle data structure for the Quake1 MDL format. More... | |
struct | Triangle_MDL3 |
Triangle data structure for the 3DGS MDL3 format. More... | |
struct | Triangle_MDL7 |
Triangle data structure for the 3DGS MDL7 format. More... | |
struct | Vertex |
Vertex data structure. More... | |
struct | Vertex_MDL4 |
struct | Vertex_MDL7 |
Vertex data structure used in MDL7 files. More... | |
Typedefs | |
typedef int32_t | MD7_MATERIAL_ASCDEFSIZE |
Variables | |
struct Assimp::MDL::Header_HL2 | PACK_STRUCT |
struct Assimp::MDL::GroupFrame Assimp::MDL::PACK_STRUCT |