OgreDefaultHardwareBufferManager.h
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1 /*
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3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
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7 Copyright (c) 2000-2013 Torus Knot Software Ltd
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28 
29 #ifndef __DefaultHardwareBufferManager_H__
30 #define __DefaultHardwareBufferManager_H__
31 
32 #include "OgrePrerequisites.h"
38 
39 namespace Ogre {
47  class _OgreExport DefaultHardwareVertexBuffer : public HardwareVertexBuffer
49  {
50  protected:
51  unsigned char* mData;
53  void* lockImpl(size_t offset, size_t length, LockOptions options);
55  void unlockImpl(void);
56  public:
57  DefaultHardwareVertexBuffer(size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage);
58  DefaultHardwareVertexBuffer(HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices,
59  HardwareBuffer::Usage usage);
62  void readData(size_t offset, size_t length, void* pDest);
64  void writeData(size_t offset, size_t length, const void* pSource,
65  bool discardWholeBuffer = false);
67  void* lock(size_t offset, size_t length, LockOptions options);
69  void unlock(void);
70 
71 
72  };
73 
76  {
77  protected:
78  unsigned char* mData;
80  void* lockImpl(size_t offset, size_t length, LockOptions options);
82  void unlockImpl(void);
83  public:
84  DefaultHardwareIndexBuffer(IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage);
87  void readData(size_t offset, size_t length, void* pDest);
89  void writeData(size_t offset, size_t length, const void* pSource,
90  bool discardWholeBuffer = false);
92  void* lock(size_t offset, size_t length, LockOptions options);
94  void unlock(void);
95 
96  };
97 
100  {
101  protected:
102  unsigned char* mData;
104  void* lockImpl(size_t offset, size_t length, LockOptions options);
106  void unlockImpl(void);
108  //bool updateStructure(const Any& renderSystemInfo);
109 
110  public:
111  DefaultHardwareUniformBuffer(HardwareBufferManagerBase* mgr, size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer = false, const String& name = "");
114  void readData(size_t offset, size_t length, void* pDest);
116  void writeData(size_t offset, size_t length, const void* pSource,
117  bool discardWholeBuffer = false);
119  void* lock(size_t offset, size_t length, LockOptions options);
121  void unlock(void);
122  };
123 
126  {
127  protected:
128  unsigned char* mData;
130  void* lockImpl(size_t offset, size_t length, LockOptions options);
132  void unlockImpl(void);
134  //bool updateStructure(const Any& renderSystemInfo);
135 
136  public:
137  DefaultHardwareCounterBuffer(HardwareBufferManagerBase* mgr, size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer = false, const String& name = "");
140  void readData(size_t offset, size_t length, void* pDest);
142  void writeData(size_t offset, size_t length, const void* pSource,
143  bool discardWholeBuffer = false);
145  void* lock(size_t offset, size_t length, LockOptions options);
147  void unlock(void);
148  };
149 
158  {
159  public:
164  createVertexBuffer(size_t vertexSize, size_t numVerts,
165  HardwareBuffer::Usage usage, bool useShadowBuffer = false);
169  HardwareBuffer::Usage usage, bool useShadowBuffer = false);
175  bool useShadowBuffer = false, const String& name = "");
179  bool useShadowBuffer = false, const String& name = "");
180  };
181 
184  {
185  public:
188  {
189 
190  }
192  {
193  OGRE_DELETE mImpl;
194  }
195  };
196 
200 }
201 
202 #endif
Ogre::DefaultHardwareBufferManagerBase::createCounterBuffer
HardwareCounterBufferSharedPtr createCounterBuffer(size_t sizeBytes, HardwareBuffer::Usage usage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, bool useShadowBuffer=false, const String &name="")
Create a hardware counter buffer.
Ogre::DefaultHardwareBufferManagerBase::createIndexBuffer
HardwareIndexBufferSharedPtr createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Create a hardware index buffer.
Ogre::HardwareCounterBufferSharedPtr
Shared pointer implementation used to share counter buffers.
Definition: OgreHardwareCounterBuffer.h:69
Ogre::DefaultHardwareVertexBuffer::DefaultHardwareVertexBuffer
DefaultHardwareVertexBuffer(size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage)
Ogre
Definition: OgreAndroidLogListener.h:35
Ogre::DefaultHardwareVertexBuffer::DefaultHardwareVertexBuffer
DefaultHardwareVertexBuffer(HardwareBufferManagerBase *mgr, size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage)
Ogre::DefaultHardwareUniformBuffer::DefaultHardwareUniformBuffer
DefaultHardwareUniformBuffer(HardwareBufferManagerBase *mgr, size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer=false, const String &name="")
Ogre::DefaultHardwareUniformBuffer::writeData
void writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)
See HardwareBuffer.
Ogre::DefaultHardwareVertexBuffer::readData
void readData(size_t offset, size_t length, void *pDest)
See HardwareBuffer.
Ogre::DefaultHardwareBufferManagerBase::createVertexBuffer
HardwareVertexBufferSharedPtr createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Creates a vertex buffer.
Ogre::DefaultHardwareIndexBuffer::writeData
void writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)
See HardwareBuffer.
Ogre::DefaultHardwareCounterBuffer::mData
unsigned char * mData
Definition: OgreDefaultHardwareBufferManager.h:128
Ogre::DefaultHardwareBufferManager::~DefaultHardwareBufferManager
~DefaultHardwareBufferManager()
Definition: OgreDefaultHardwareBufferManager.h:191
Ogre::HardwareBufferManagerBase
Base definition of a hardware buffer manager.
Definition: OgreHardwareBufferManager.h:114
OgreHardwareUniformBuffer.h
OGRE_DELETE
#define OGRE_DELETE
Definition: OgreMemoryAllocatorConfig.h:474
Ogre::HardwareCounterBuffer
Specialisation of HardwareBuffer for a counter buffer.
Definition: OgreHardwareCounterBuffer.h:50
Ogre::DefaultHardwareIndexBuffer::unlock
void unlock(void)
Override HardwareBuffer to turn off all shadowing.
Ogre::HardwareIndexBufferSharedPtr
Shared pointer implementation used to share index buffers.
Definition: OgreHardwareIndexBuffer.h:80
Ogre::DefaultHardwareUniformBuffer::lock
void * lock(size_t offset, size_t length, LockOptions options)
Override HardwareBuffer to turn off all shadowing.
Ogre::DefaultHardwareIndexBuffer::unlockImpl
void unlockImpl(void)
See HardwareBuffer.
Ogre::DefaultHardwareBufferManager::DefaultHardwareBufferManager
DefaultHardwareBufferManager()
Definition: OgreDefaultHardwareBufferManager.h:186
OgreHardwareIndexBuffer.h
Ogre::String
_StringBase String
Definition: OgrePrerequisites.h:439
Ogre::DefaultHardwareCounterBuffer::lock
void * lock(size_t offset, size_t length, LockOptions options)
Override HardwareBuffer to turn off all shadowing.
Ogre::DefaultHardwareUniformBuffer::lockImpl
void * lockImpl(size_t offset, size_t length, LockOptions options)
See HardwareBuffer.
Ogre::DefaultHardwareVertexBuffer::unlockImpl
void unlockImpl(void)
See HardwareBuffer.
Ogre::DefaultHardwareCounterBuffer::writeData
void writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)
See HardwareBuffer.
Ogre::DefaultHardwareUniformBuffer::readData
void readData(size_t offset, size_t length, void *pDest)
See HardwareBuffer.
Ogre::DefaultHardwareUniformBuffer::mData
unsigned char * mData
Definition: OgreDefaultHardwareBufferManager.h:102
Ogre::DefaultHardwareIndexBuffer::readData
void readData(size_t offset, size_t length, void *pDest)
See HardwareBuffer.
Ogre::HardwareUniformBufferSharedPtr
Shared pointer implementation used to share uniform buffers.
Definition: OgreHardwareUniformBuffer.h:69
Ogre::HardwareIndexBuffer
Specialisation of HardwareBuffer for vertex index buffers, still abstract.
Definition: OgreHardwareIndexBuffer.h:47
Ogre::DefaultHardwareVertexBuffer::writeData
void writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)
See HardwareBuffer.
Ogre::DefaultHardwareCounterBuffer::~DefaultHardwareCounterBuffer
~DefaultHardwareCounterBuffer()
OgrePrerequisites.h
Ogre::HardwareVertexBufferSharedPtr
Shared pointer implementation used to share vertex buffers.
Definition: OgreHardwareVertexBuffer.h:87
Ogre::DefaultHardwareVertexBuffer::unlock
void unlock(void)
Override HardwareBuffer to turn off all shadowing.
OgreHardwareCounterBuffer.h
Ogre::HardwareBufferManager
Singleton wrapper for hardware buffer manager.
Definition: OgreHardwareBufferManager.h:430
Ogre::HardwareIndexBuffer::IndexType
IndexType
Definition: OgreHardwareIndexBuffer.h:49
Ogre::DefaultHardwareUniformBuffer::~DefaultHardwareUniformBuffer
~DefaultHardwareUniformBuffer()
_OgreExport
#define _OgreExport
Definition: OgrePlatform.h:257
Ogre::DefaultHardwareIndexBuffer::DefaultHardwareIndexBuffer
DefaultHardwareIndexBuffer(IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage)
Ogre::DefaultHardwareCounterBuffer::readData
void readData(size_t offset, size_t length, void *pDest)
See HardwareBuffer.
Ogre::DefaultHardwareUniformBuffer::unlockImpl
void unlockImpl(void)
See HardwareBuffer.
Ogre::DefaultHardwareCounterBuffer::DefaultHardwareCounterBuffer
DefaultHardwareCounterBuffer(HardwareBufferManagerBase *mgr, size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer=false, const String &name="")
Ogre::DefaultHardwareIndexBuffer::~DefaultHardwareIndexBuffer
~DefaultHardwareIndexBuffer()
Ogre::DefaultHardwareCounterBuffer
Specialisation of HardwareCounterBuffer for emulation.
Definition: OgreDefaultHardwareBufferManager.h:126
Ogre::DefaultHardwareBufferManagerBase::createRenderToVertexBuffer
RenderToVertexBufferSharedPtr createRenderToVertexBuffer()
Create a hardware vertex buffer.
Ogre::DefaultHardwareVertexBuffer::lockImpl
void * lockImpl(size_t offset, size_t length, LockOptions options)
See HardwareBuffer.
Ogre::DefaultHardwareBufferManagerBase::~DefaultHardwareBufferManagerBase
~DefaultHardwareBufferManagerBase()
Ogre::SharedPtr
Reference-counted shared pointer, used for objects where implicit destruction is required.
Definition: OgreSharedPtr.h:112
Ogre::DefaultHardwareUniformBuffer
Specialisation of HardwareUniformBuffer for emulation.
Definition: OgreDefaultHardwareBufferManager.h:100
OgreHardwareVertexBuffer.h
Ogre::DefaultHardwareVertexBuffer::~DefaultHardwareVertexBuffer
~DefaultHardwareVertexBuffer()
Ogre::DefaultHardwareCounterBuffer::unlockImpl
void unlockImpl(void)
See HardwareBuffer.
Ogre::DefaultHardwareCounterBuffer::unlock
void unlock(void)
Override HardwareBuffer to turn off all shadowing.
Ogre::HardwareUniformBuffer
Specialisation of HardwareBuffer for a uniform buffer.
Definition: OgreHardwareUniformBuffer.h:50
Ogre::DefaultHardwareVertexBuffer::lock
void * lock(size_t offset, size_t length, LockOptions options)
Override HardwareBuffer to turn off all shadowing.
Ogre::DefaultHardwareBufferManager
DefaultHardwareBufferManager as a Singleton.
Definition: OgreDefaultHardwareBufferManager.h:184
Ogre::HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE
@ HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE
Combination of HBU_DYNAMIC, HBU_WRITE_ONLY and HBU_DISCARDABLE.
Definition: OgreHardwareBuffer.h:116
Ogre::DefaultHardwareIndexBuffer::mData
unsigned char * mData
Definition: OgreDefaultHardwareBufferManager.h:78
Ogre::DefaultHardwareIndexBuffer::lockImpl
void * lockImpl(size_t offset, size_t length, LockOptions options)
See HardwareBuffer.
OGRE_NEW
#define OGRE_NEW
Definition: OgreMemoryAllocatorConfig.h:473
Ogre::HardwareBuffer::Usage
Usage
Enums describing buffer usage; not mutually exclusive.
Definition: OgreHardwareBuffer.h:80
Ogre::DefaultHardwareBufferManagerBase
Specialisation of HardwareBufferManagerBase to emulate hardware buffers.
Definition: OgreDefaultHardwareBufferManager.h:158
Ogre::DefaultHardwareCounterBuffer::lockImpl
void * lockImpl(size_t offset, size_t length, LockOptions options)
See HardwareBuffer.
Ogre::HardwareBuffer::LockOptions
LockOptions
Locking options.
Definition: OgreHardwareBuffer.h:122
OgreHardwareBufferManager.h
Ogre::DefaultHardwareBufferManagerBase::createUniformBuffer
HardwareUniformBufferSharedPtr createUniformBuffer(size_t sizeBytes, HardwareBuffer::Usage usage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, bool useShadowBuffer=false, const String &name="")
Create a hardware uniform buffer.
Ogre::DefaultHardwareUniformBuffer::unlock
void unlock(void)
Override HardwareBuffer to turn off all shadowing.
Ogre::DefaultHardwareIndexBuffer
Specialisation of HardwareIndexBuffer for emulation.
Definition: OgreDefaultHardwareBufferManager.h:76
Ogre::DefaultHardwareBufferManagerBase::DefaultHardwareBufferManagerBase
DefaultHardwareBufferManagerBase()
Ogre::DefaultHardwareVertexBuffer::mData
unsigned char * mData
Definition: OgreDefaultHardwareBufferManager.h:51
Ogre::DefaultHardwareIndexBuffer::lock
void * lock(size_t offset, size_t length, LockOptions options)
Override HardwareBuffer to turn off all shadowing.

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