Castle Game Engine |
Unit CastleVectorsInternalSingleFunctions and Procedures Constants Variables DescriptionDefine the vectors and matrices using Single float precision. This is an internal unit: do not use this in your code, you do not want to have the types like TGenericScalar or TGenericVector3 defined. Instead use the types exposed by NewVectors unit, like TVector3. Uses
OverviewClasses, Interfaces, Objects and Records
Types
DescriptionTypes
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