Class TShaderProgramNode

Unit

Declaration

type TShaderProgramNode = class(TAbstractNode, IAbstractUrlObject, IAbstractProgrammableShaderObject)

Description

Self-container shader part used with TProgramShaderNode, for example with Microsoft HLSL shader language. Not implemented.

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public class function URNMatching(const URN: string): boolean; override;
Public procedure SetUrl(const Value: array of string);
Public procedure SetUrl(const Value: TCastleStringList);

Properties

Public property FdUrl: TMFString read FFdUrl;
Public property FdType: TSFStringEnum read FFdType;

Description

Methods

Public procedure CreateNode; override;
 
Public class function ClassX3DType: string; override;
 
Public class function URNMatching(const URN: string): boolean; override;
 
Public procedure SetUrl(const Value: array of string);

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in nodes_specification/components/ , - and regenerate include files by running nodes_specification/x3d-nodes-to-pascal/x3d-nodes-to-pascal.lpr .

The documentation for properties should go to x3dnodes_documentation.txt .

Public procedure SetUrl(const Value: TCastleStringList);
 

Properties

Public property FdUrl: TMFString read FFdUrl;
 
Public property FdType: TSFStringEnum read FFdType;
 

Generated by PasDoc 0.15.0.