Castle Game Engine |
Class TCollisionDetailsUnitDeclaration
Description
Represents a collision with a 3D objects tree. Just access the This list is a path in the TCastleTransform tree leading from the final colliding object to the root of the TCastleTransform tree. This allows you to track the TCastleTransform containers that contain given collision. This is never an empty list when returned by XxxCollision method. Hierarchy
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