Class TGeneratedCubeMapTextureNode
Unit
X3DNodes
Declaration
type TGeneratedCubeMapTextureNode = class(TAbstractEnvironmentTextureNode)
Description
Cube environment map texture generated by rendering the 3D world, useful for real-time mirrors.
Hierarchy
Overview
Methods
Properties
Description
Methods
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procedure CreateNode; override; |
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destructor Destroy; override; |
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class function ClassX3DType: string; override; |
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class function URNMatching(const URN: string): boolean; override; |
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Properties
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property Update: TTextureUpdate read GetUpdate write SetUpdate; |
When to update the texture. Changing this automatically marks the field as changed.
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property FdTextureProperties: TSFNode read FFdTextureProperties; |
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property Size: Integer read GetSize write SetSize; |
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