Class TDebugBox
Unit
CastleDebugTransform
Declaration
type TDebugBox = class(TComponent)
Description
3D box, as an X3D node, to easily visualize debug things. This is a ready construction using X3D TBoxNode, TShapeNode, TTransformNode to give you a comfortable box visualization.
This is useful in connection with your custom TDebugTransform descendants, to show an axis to visualize something.
Create it and add the Root to your X3D scene graph within some TCastleSceneCore.RootNode. You can change properties like Box at any time (before and after adding the TCastleSceneCore.RootNode to some graph).
Hierarchy
Overview
Methods
Properties
Description
Methods
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constructor Create(const AOwner: TComponent; const Color: TCastleColorRGB); reintroduce; |
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Properties
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property Box: TBox3D write SetBox; |
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