Castle Game EngineIntroduction Units Class Hierarchy Classes, Interfaces, Objects and Records Types Variables Constants Functions and Procedures Identifiers
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Record TImage
Hierarchy Methods Properties
Unit
CastleTiledMap
Declaration
type TImage = record
Description
Image definition.
Overview
Fields
Description
Fields
Format: string; |
Used for embedded images, in combination with a data child element. Valid values are file extensions like png, gif, jpg, bmp, etc. (since 0.9)
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Source: string; |
The reference to the tileset image file (Tiled supports most common image formats).
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Trans: TCastleColorRGB; |
Defines a specific color that is treated as transparent (example value: "#FF00FF" for magenta). Up until Tiled 0.12, this value is written out without a # but this is planned to change.
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Width: Cardinal; |
The image width in pixels (optional, used for tile index correction when the image changes).
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Height: Cardinal; |
The image height in pixels (optional).
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Data: TData; |
Embedded image data (since 0.9).
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