Class TAbstractDirectionalLightNode
Unit
X3DNodes
Declaration
type TAbstractDirectionalLightNode = class(TAbstractLightNode)
Description
Base class for all directional lights.
Hierarchy
Overview
Methods
Properties
Description
Methods
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function GetProjectionLocationLocal: TVector3; override; |
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procedure SetProjectionLocationLocal(const Value: TVector3); override; |
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function GetProjectionDirectionLocal: TVector3; override; |
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procedure SetProjectionDirectionLocal(const Value: TVector3); override; |
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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procedure UpdateLightInstance(var LightInstance: TLightInstance); override; |
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function ProjectionMatrix: TMatrix4; override; |
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function ModelviewMatrix: TMatrix4; override; |
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function ModelviewRotationMatrix: TMatrix4; override; |
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procedure Box3DDistances(const Box: TBox3D; out MinDistance, MaxDistance: Single); override; |
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function PositionAndDirection: TVector4; override; |
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Properties
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property FdDirection: TSFVec3f read FFdDirection; |
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property Direction: TVector3 read GetDirection write SetDirection; |
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property FdProjectionRectangle: TSFVec4f read FFdProjectionRectangle; |
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property ProjectionRectangle: TVector4 read GetProjectionRectangle write SetProjectionRectangle; |
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property FdProjectionLocation: TSFVec3f read FFdProjectionLocation; |
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property ProjectionLocation: TVector3 read GetProjectionLocation write SetProjectionLocation; |
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