openshot-audio
0.1.7
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Public Member Functions | |
RowComponent (ListBox &lb) | |
void | paint (Graphics &g) override |
void | update (const int newRow, const bool nowSelected) |
void | mouseDown (const MouseEvent &e) override |
void | mouseUp (const MouseEvent &e) override |
void | mouseDoubleClick (const MouseEvent &e) override |
void | mouseDrag (const MouseEvent &e) override |
void | resized () override |
String | getTooltip () override |
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Component () noexcept | |
virtual | ~Component () |
Component (const String &componentName) noexcept | |
const String & | getName () const noexcept |
virtual void | setName (const String &newName) |
const String & | getComponentID () const noexcept |
void | setComponentID (const String &newID) |
virtual void | setVisible (bool shouldBeVisible) |
bool | isVisible () const noexcept |
virtual void | visibilityChanged () |
bool | isShowing () const |
virtual void | addToDesktop (int windowStyleFlags, void *nativeWindowToAttachTo=nullptr) |
void | removeFromDesktop () |
bool | isOnDesktop () const noexcept |
ComponentPeer * | getPeer () const |
virtual void | userTriedToCloseWindow () |
virtual void | minimisationStateChanged (bool isNowMinimised) |
virtual float | getDesktopScaleFactor () const |
void | toFront (bool shouldAlsoGainFocus) |
void | toBack () |
void | toBehind (Component *other) |
void | setAlwaysOnTop (bool shouldStayOnTop) |
bool | isAlwaysOnTop () const noexcept |
int | getX () const noexcept |
int | getY () const noexcept |
int | getWidth () const noexcept |
int | getHeight () const noexcept |
int | getRight () const noexcept |
Point< int > | getPosition () const noexcept |
int | getBottom () const noexcept |
const Rectangle< int > & | getBounds () const noexcept |
Rectangle< int > | getLocalBounds () const noexcept |
Rectangle< int > | getBoundsInParent () const noexcept |
int | getScreenX () const |
int | getScreenY () const |
Point< int > | getScreenPosition () const |
Rectangle< int > | getScreenBounds () const |
Point< int > | getLocalPoint (const Component *sourceComponent, Point< int > pointRelativeToSourceComponent) const |
Point< float > | getLocalPoint (const Component *sourceComponent, Point< float > pointRelativeToSourceComponent) const |
Rectangle< int > | getLocalArea (const Component *sourceComponent, const Rectangle< int > &areaRelativeToSourceComponent) const |
Point< int > | localPointToGlobal (Point< int > localPoint) const |
Point< float > | localPointToGlobal (Point< float > localPoint) const |
Rectangle< int > | localAreaToGlobal (const Rectangle< int > &localArea) const |
void | setTopLeftPosition (int x, int y) |
void | setTopLeftPosition (Point< int > newTopLeftPosition) |
void | setTopRightPosition (int x, int y) |
void | setSize (int newWidth, int newHeight) |
void | setBounds (int x, int y, int width, int height) |
void | setBounds (const Rectangle< int > &newBounds) |
void | setBounds (const RelativeRectangle &newBounds) |
void | setBounds (const String &newBoundsExpression) |
void | setBoundsRelative (float proportionalX, float proportionalY, float proportionalWidth, float proportionalHeight) |
void | setBoundsInset (const BorderSize< int > &borders) |
void | setBoundsToFit (int x, int y, int width, int height, Justification justification, bool onlyReduceInSize) |
void | setCentrePosition (int x, int y) |
void | setCentreRelative (float x, float y) |
void | centreWithSize (int width, int height) |
void | setTransform (const AffineTransform &transform) |
AffineTransform | getTransform () const |
bool | isTransformed () const noexcept |
int | proportionOfWidth (float proportion) const noexcept |
int | proportionOfHeight (float proportion) const noexcept |
int | getParentWidth () const noexcept |
int | getParentHeight () const noexcept |
Rectangle< int > | getParentMonitorArea () const |
int | getNumChildComponents () const noexcept |
Component * | getChildComponent (int index) const noexcept |
int | getIndexOfChildComponent (const Component *child) const noexcept |
Component * | findChildWithID (StringRef componentID) const noexcept |
void | addChildComponent (Component *child, int zOrder=-1) |
void | addChildComponent (Component &child, int zOrder=-1) |
void | addAndMakeVisible (Component *child, int zOrder=-1) |
void | addAndMakeVisible (Component &child, int zOrder=-1) |
void | addChildAndSetID (Component *child, const String &componentID) |
void | removeChildComponent (Component *childToRemove) |
Component * | removeChildComponent (int childIndexToRemove) |
void | removeAllChildren () |
void | deleteAllChildren () |
Component * | getParentComponent () const noexcept |
template<class TargetClass > | |
TargetClass * | findParentComponentOfClass () const |
Component * | getTopLevelComponent () const noexcept |
bool | isParentOf (const Component *possibleChild) const noexcept |
virtual void | parentHierarchyChanged () |
virtual void | childrenChanged () |
virtual bool | hitTest (int x, int y) |
void | setInterceptsMouseClicks (bool allowClicksOnThisComponent, bool allowClicksOnChildComponents) noexcept |
void | getInterceptsMouseClicks (bool &allowsClicksOnThisComponent, bool &allowsClicksOnChildComponents) const noexcept |
bool | contains (Point< int > localPoint) |
bool | reallyContains (Point< int > localPoint, bool returnTrueIfWithinAChild) |
Component * | getComponentAt (int x, int y) |
Component * | getComponentAt (Point< int > position) |
void | repaint () |
void | repaint (int x, int y, int width, int height) |
void | repaint (const Rectangle< int > &area) |
void | setBufferedToImage (bool shouldBeBuffered) |
Image | createComponentSnapshot (const Rectangle< int > &areaToGrab, bool clipImageToComponentBounds=true, float scaleFactor=1.0f) |
void | paintEntireComponent (Graphics &context, bool ignoreAlphaLevel) |
void | setPaintingIsUnclipped (bool shouldPaintWithoutClipping) noexcept |
void | setComponentEffect (ImageEffectFilter *newEffect) |
ImageEffectFilter * | getComponentEffect () const noexcept |
LookAndFeel & | getLookAndFeel () const noexcept |
void | setLookAndFeel (LookAndFeel *newLookAndFeel) |
virtual void | lookAndFeelChanged () |
void | sendLookAndFeelChange () |
void | setOpaque (bool shouldBeOpaque) |
bool | isOpaque () const noexcept |
void | setBroughtToFrontOnMouseClick (bool shouldBeBroughtToFront) noexcept |
bool | isBroughtToFrontOnMouseClick () const noexcept |
void | setWantsKeyboardFocus (bool wantsFocus) noexcept |
bool | getWantsKeyboardFocus () const noexcept |
void | setMouseClickGrabsKeyboardFocus (bool shouldGrabFocus) |
bool | getMouseClickGrabsKeyboardFocus () const noexcept |
void | grabKeyboardFocus () |
bool | hasKeyboardFocus (bool trueIfChildIsFocused) const |
void | moveKeyboardFocusToSibling (bool moveToNext) |
virtual KeyboardFocusTraverser * | createFocusTraverser () |
int | getExplicitFocusOrder () const |
void | setExplicitFocusOrder (int newFocusOrderIndex) |
void | setFocusContainer (bool shouldBeFocusContainer) noexcept |
bool | isFocusContainer () const noexcept |
bool | isEnabled () const noexcept |
void | setEnabled (bool shouldBeEnabled) |
virtual void | enablementChanged () |
void | setAlpha (float newAlpha) |
float | getAlpha () const |
void | setMouseCursor (const MouseCursor &cursorType) |
virtual MouseCursor | getMouseCursor () |
void | updateMouseCursor () const |
virtual void | paintOverChildren (Graphics &g) |
virtual void | mouseMove (const MouseEvent &event) override |
virtual void | mouseEnter (const MouseEvent &event) override |
virtual void | mouseExit (const MouseEvent &event) override |
virtual void | mouseWheelMove (const MouseEvent &event, const MouseWheelDetails &wheel) override |
virtual void | mouseMagnify (const MouseEvent &event, float scaleFactor) |
void | setRepaintsOnMouseActivity (bool shouldRepaint) noexcept |
void | addMouseListener (MouseListener *newListener, bool wantsEventsForAllNestedChildComponents) |
void | removeMouseListener (MouseListener *listenerToRemove) |
void | addKeyListener (KeyListener *newListener) |
void | removeKeyListener (KeyListener *listenerToRemove) |
virtual bool | keyPressed (const KeyPress &key) |
virtual bool | keyStateChanged (bool isKeyDown) |
virtual void | modifierKeysChanged (const ModifierKeys &modifiers) |
virtual void | focusGained (FocusChangeType cause) |
virtual void | focusLost (FocusChangeType cause) |
virtual void | focusOfChildComponentChanged (FocusChangeType cause) |
bool | isMouseOver (bool includeChildren=false) const |
bool | isMouseButtonDown () const |
bool | isMouseOverOrDragging () const |
Point< int > | getMouseXYRelative () const |
virtual void | moved () |
virtual void | childBoundsChanged (Component *child) |
virtual void | parentSizeChanged () |
virtual void | broughtToFront () |
void | addComponentListener (ComponentListener *newListener) |
void | removeComponentListener (ComponentListener *listenerToRemove) |
void | postCommandMessage (int commandId) |
virtual void | handleCommandMessage (int commandId) |
int | runModalLoop () |
void | enterModalState (bool takeKeyboardFocus=true, ModalComponentManager::Callback *callback=nullptr, bool deleteWhenDismissed=false) |
void | exitModalState (int returnValue) |
bool | isCurrentlyModal () const noexcept |
bool | isCurrentlyBlockedByAnotherModalComponent () const |
virtual bool | canModalEventBeSentToComponent (const Component *targetComponent) |
virtual void | inputAttemptWhenModal () |
NamedValueSet & | getProperties () noexcept |
const NamedValueSet & | getProperties () const noexcept |
Colour | findColour (int colourId, bool inheritFromParent=false) const |
void | setColour (int colourId, Colour newColour) |
void | removeColour (int colourId) |
bool | isColourSpecified (int colourId) const |
void | copyAllExplicitColoursTo (Component &target) const |
virtual void | colourChanged () |
virtual MarkerList * | getMarkers (bool xAxis) |
void * | getWindowHandle () const |
Positioner * | getPositioner () const noexcept |
void | setPositioner (Positioner *newPositioner) |
void | setCachedComponentImage (CachedComponentImage *newCachedImage) |
CachedComponentImage * | getCachedComponentImage () const noexcept |
JUCE_DEPRECATED (Point< int > relativePositionToGlobal(Point< int >) const) | |
JUCE_DEPRECATED (Point< int > globalPositionToRelative(Point< int >) const) | |
JUCE_DEPRECATED (Point< int > relativePositionToOtherComponent(const Component *, Point< int >) const) | |
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virtual | ~MouseListener () |
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virtual | ~TooltipClient () |
Public Attributes | |
ScopedPointer< Component > | customComponent |
Additional Inherited Members | |
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enum | FocusChangeType { focusChangedByMouseClick, focusChangedByTabKey, focusChangedDirectly } |
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static Component *JUCE_CALLTYPE | getCurrentlyFocusedComponent () noexcept |
static void JUCE_CALLTYPE | unfocusAllComponents () |
static void JUCE_CALLTYPE | beginDragAutoRepeat (int millisecondsBetweenCallbacks) |
static bool JUCE_CALLTYPE | isMouseButtonDownAnywhere () noexcept |
static int JUCE_CALLTYPE | getNumCurrentlyModalComponents () noexcept |
static Component *JUCE_CALLTYPE | getCurrentlyModalComponent (int index=0) noexcept |
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virtual ComponentPeer * | createNewPeer (int styleFlags, void *nativeWindowToAttachTo) |
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inline |
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inlineoverridevirtual |
Returns the string that this object wants to show as its tooltip.
Implements juce::TooltipClient.
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inlineoverridevirtual |
Called when a mouse button has been double-clicked on a component.
The MouseEvent object passed in contains lots of methods for finding out which button was pressed, as well as which modifier keys (e.g. shift, ctrl) were held down at the time.
event | details about the position and status of the mouse event, including the source component in which it occurred |
Reimplemented from juce::Component.
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inlineoverridevirtual |
Called when a mouse button is pressed.
The MouseEvent object passed in contains lots of methods for finding out which button was pressed, as well as which modifier keys (e.g. shift, ctrl) were held down at the time.
Once a button is held down, the mouseDrag method will be called when the mouse moves, until the button is released.
event | details about the position and status of the mouse event, including the source component in which it occurred |
Reimplemented from juce::Component.
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inlineoverridevirtual |
Called when the mouse is moved while a button is held down.
When a mouse button is pressed inside a component, that component receives mouseDrag callbacks each time the mouse moves, even if the mouse strays outside the component's bounds.
event | details about the position and status of the mouse event, including the source component in which it occurred |
Reimplemented from juce::Component.
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inlineoverridevirtual |
Called when a mouse button is released.
A mouseUp callback is sent to the component in which a button was pressed even if the mouse is actually over a different component when the button is released.
The MouseEvent object passed in contains lots of methods for finding out which buttons were down just before they were released.
event | details about the position and status of the mouse event, including the source component in which it occurred |
Reimplemented from juce::Component.
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inlineoverridevirtual |
Components can override this method to draw their content.
The paint() method gets called when a region of a component needs redrawing, either because the component's repaint() method has been called, or because something has happened on the screen that means a section of a window needs to be redrawn.
Any child components will draw themselves over whatever this method draws. If you need to paint over the top of your child components, you can also implement the paintOverChildren() method to do this.
If you want to cause a component to redraw itself, this is done asynchronously - calling the repaint() method marks a region of the component as "dirty", and the paint() method will automatically be called sometime later, by the message thread, to paint any bits that need refreshing. In Juce (and almost all modern UI frameworks), you never redraw something synchronously.
You should never need to call this method directly - to take a snapshot of the component you could use createComponentSnapshot() or paintEntireComponent().
g | the graphics context that must be used to do the drawing operations. |
Reimplemented from juce::Component.
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inlineoverridevirtual |
Called when this component's size has been changed.
A component can implement this method to do things such as laying out its child components when its width or height changes.
The method is called synchronously as a result of the setBounds or setSize methods, so repeatedly changing a components size will repeatedly call its resized method (unlike things like repainting, where multiple calls to repaint are coalesced together).
If the component is a top-level window on the desktop, its size could also be changed by operating-system factors beyond the application's control.
Reimplemented from juce::Component.
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inline |
ScopedPointer<Component> juce::ListBox::RowComponent::customComponent |