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InputStreamReader.h
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1 // Copyright (c) 2009-2014 Alan Wright. All rights reserved.
3 // Distributable under the terms of either the Apache License (Version 2.0)
4 // or the GNU Lesser General Public License.
6 
7 #ifndef INPUTSTREAMREADER_H
8 #define INPUTSTREAMREADER_H
9 
10 #include "Reader.h"
11 
12 namespace Lucene {
13 
15 class InputStreamReader : public Reader {
16 public:
19  virtual ~InputStreamReader();
20 
22 
23 protected:
26 
27 public:
29  virtual int32_t read();
30 
32  virtual int32_t read(wchar_t* b, int32_t offset, int32_t length);
33 
35  virtual void close();
36 
38  virtual bool markSupported();
39 
41  virtual void reset();
42 };
43 
44 }
45 
46 #endif
boost::shared_ptr< Reader > ReaderPtr
Definition: LuceneTypes.h:547
virtual void reset()
Reset the stream.
boost::shared_ptr< UTF8DecoderStream > UTF8DecoderStreamPtr
Definition: LuceneTypes.h:556
Abstract class for reading character streams.
Definition: Reader.h:15
virtual bool markSupported()
Tell whether this stream supports the mark() operation.
InputStreamReader(const ReaderPtr &reader)
Create an InputStreamReader that uses the utf8 charset.
ReaderPtr reader
Definition: InputStreamReader.h:21
#define LUCENE_CLASS(Name)
Definition: LuceneObject.h:24
Definition: AbstractAllTermDocs.h:12
An InputStreamReader is a bridge from byte streams to character streams.
Definition: InputStreamReader.h:15
virtual int32_t read()
Read a single character.
UTF8DecoderStreamPtr decoder
Definition: InputStreamReader.h:25
virtual int64_t length()
The number of bytes in the stream.
virtual void close()
Close the stream.

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