Assimp
v4.1. (December 2018)
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A single bone of a mesh. More...
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List< AiBoneWeight > | getBoneWeights () |
Returns a list of bone weights. More... | |
String | getName () |
Returns the name of the bone. More... | |
int | getNumWeights () |
Returns the number of bone weights. More... | |
A single bone of a mesh.
A bone has a name by which it can be found in the frame hierarchy and by which it can be addressed by animations. In addition it has a number of influences on vertices.
This class is designed to be mutable, i.e., the returned collections are writable and may be modified.
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Returns a list of bone weights.
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Returns the name of the bone.
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Returns the number of bone weights.
This method exists for compatibility with the native assimp API. The returned value is identical to getBoneWeights().size()