Assimp
v4.1. (December 2018)
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Data structure for the HL2 main header. More...
Data structure for the HL2 main header.
int32_t Assimp::MDL::Header_HL2::attachmentindex |
aiVector3D Assimp::MDL::Header_HL2::bbmax |
aiVector3D Assimp::MDL::Header_HL2::bbmin |
AABB of the model.
int32_t Assimp::MDL::Header_HL2::bodypartindex |
int32_t Assimp::MDL::Header_HL2::bonecontrollerindex |
int32_t Assimp::MDL::Header_HL2::boneindex |
aiVector3D Assimp::MDL::Header_HL2::eyeposition |
For viewer, ignored.
int32_t Assimp::MDL::Header_HL2::flags |
int32_t Assimp::MDL::Header_HL2::hitboxindex |
char Assimp::MDL::Header_HL2::ident[4] |
magic number: "IDST"/"IDSQ"
int32_t Assimp::MDL::Header_HL2::length |
Length of file name/length of file?
aiVector3D Assimp::MDL::Header_HL2::max |
aiVector3D Assimp::MDL::Header_HL2::min |
char Assimp::MDL::Header_HL2::name[64] |
Original file name in pak ?
int32_t Assimp::MDL::Header_HL2::numattachments |
attachable points for gameplay and physics
int32_t Assimp::MDL::Header_HL2::numbodyparts |
Number of parts.
int32_t Assimp::MDL::Header_HL2::numbonecontrollers |
Number of bone controllers for bone animation.
int32_t Assimp::MDL::Header_HL2::numbones |
NUmber of bones contained in the file.
int32_t Assimp::MDL::Header_HL2::numhitboxes |
More bounding boxes ...
int32_t Assimp::MDL::Header_HL2::numseq |
Animation sequences in the file.
int32_t Assimp::MDL::Header_HL2::numseqgroups |
Loaded sequences. Ignored.
int32_t Assimp::MDL::Header_HL2::numskinfamilies |
int32_t Assimp::MDL::Header_HL2::numskinref |
Number of skins (=textures?)
int32_t Assimp::MDL::Header_HL2::numtextures |
Raw texture data.
int32_t Assimp::MDL::Header_HL2::numtransitions |
Number of animation transitions.
int32_t Assimp::MDL::Header_HL2::seqgroupindex |
int32_t Assimp::MDL::Header_HL2::seqindex |
int32_t Assimp::MDL::Header_HL2::skinindex |
int32_t Assimp::MDL::Header_HL2::soundgroupindex |
int32_t Assimp::MDL::Header_HL2::soundgroups |
int32_t Assimp::MDL::Header_HL2::soundindex |
int32_t Assimp::MDL::Header_HL2::soundtable |
Table of sound effects associated with the model.
int32_t Assimp::MDL::Header_HL2::texturedataindex |
int32_t Assimp::MDL::Header_HL2::textureindex |
int32_t Assimp::MDL::Header_HL2::transitionindex |
int32_t Assimp::MDL::Header_HL2::version |
Version number.