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#include "SurgSim/Graphics/OsgMaterial.h"
#include <algorithm>
#include <boost/any.hpp>
#include <functional>
#include "SurgSim/Framework/Accessible.h"
#include "SurgSim/Framework/ApplicationData.h"
#include "SurgSim/Framework/Log.h"
#include "SurgSim/Framework/Runtime.h"
#include "SurgSim/Graphics/OsgProgram.h"
#include "SurgSim/Graphics/OsgUniform.h"
#include "SurgSim/Graphics/OsgUniformFactory.h"
Namespaces | |
SurgSim | |
SurgSim::Graphics | |
Functions | |
std::shared_ptr< OsgMaterial > | SurgSim::Graphics::buildMaterial (const std::string &vertexShaderName, const std::string &fragmentShaderName) |
Utility function to build the material. More... | |