|
const std::array< gaussQuadraturePoint, 1 > | SurgSim::Math::gaussQuadrature1Point |
| 1D 1-point Gauss-Legendre quadrature \({<x_1, w_1>}\) More...
|
|
const std::array< gaussQuadraturePoint, 2 > | SurgSim::Math::gaussQuadrature2Points |
| 1D 2-points Gauss-Legendre quadrature \({<x_1, w_1>, <x_2, w_2>}\) More...
|
|
const std::array< gaussQuadraturePoint, 3 > | SurgSim::Math::gaussQuadrature3Points |
| 1D 3-points Gauss-Legendre quadrature \({<x_1, w_1>, <x_2, w_2>, <x_3, w_3>}\) More...
|
|
const std::array< gaussQuadraturePoint, 4 > | SurgSim::Math::gaussQuadrature4Points |
| 1D 4-points Gauss-Legendre quadrature \({<x_1, w_1>, <x_2, w_2>, <x_3, w_3>, <x_4, w_4>}\) More...
|
|
const std::array< gaussQuadraturePoint, 5 > | SurgSim::Math::gaussQuadrature5Points |
| 1D 5-points Gauss-Legendre quadrature \({<x_1, w_1>, <x_2, w_2>, <x_3, w_3>, <x_4, w_4>, <x_5, w_5>}\) More...
|
|
const std::array< gaussQuadraturePoint, 100 > | SurgSim::Math::gaussQuadrature100Points |
| 1D 100-points Gauss-Legendre quadrature \({<x_1, w_1>, <x_2, w_2>, <x_3, w_3>, ..., <x_{100}, w_{100}>}\) More...
|
|
const std::array< gaussQuadratureTrianglePoint, 3 > | SurgSim::Math::gaussQuadrature2DTriangle3Points |
| 2D triangle Gauss-Legendre quadrature 3-points \({<\xi_1, \eta_1, w_1>, ..., <\xi_3, \eta_3, w_3>}\) More...
|
|
const std::array< gaussQuadratureTrianglePoint, 6 > | SurgSim::Math::gaussQuadrature2DTriangle6Points |
| 2D triangle Gauss-Legendre quadrature 6-points \({<\xi_1, \eta_1, w_1>, ..., <\xi_6, \eta_6, w_6>}\) More...
|
|
const std::array< gaussQuadratureTrianglePoint, 12 > | SurgSim::Math::gaussQuadrature2DTriangle12Points |
| 2D triangle Gauss-Legendre quadrature 12-points \({<\xi_1, \eta_1, w_1>, ..., <\xi_{12}, \eta_{12}, w_{12}>}\) More...
|
|