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const Element & | Assimp::FBX::GetRequiredElement (const Scope &sc, const std::string &index, const Element *element) |
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const Scope & | Assimp::FBX::GetRequiredScope (const Element &el) |
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const Token & | Assimp::FBX::GetRequiredToken (const Element &el, unsigned int index) |
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bool | Assimp::FBX::HasElement (const Scope &sc, const std::string &index) |
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size_t | Assimp::FBX::ParseTokenAsDim (const Token &t) |
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size_t | Assimp::FBX::ParseTokenAsDim (const Token &t, const char *&err_out) |
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float | Assimp::FBX::ParseTokenAsFloat (const Token &t) |
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float | Assimp::FBX::ParseTokenAsFloat (const Token &t, const char *&err_out) |
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uint64_t | Assimp::FBX::ParseTokenAsID (const Token &t) |
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uint64_t | Assimp::FBX::ParseTokenAsID (const Token &t, const char *&err_out) |
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int | Assimp::FBX::ParseTokenAsInt (const Token &t) |
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int | Assimp::FBX::ParseTokenAsInt (const Token &t, const char *&err_out) |
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int64_t | Assimp::FBX::ParseTokenAsInt64 (const Token &t) |
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int64_t | Assimp::FBX::ParseTokenAsInt64 (const Token &t, const char *&err_out) |
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std::string | Assimp::FBX::ParseTokenAsString (const Token &t) |
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std::string | Assimp::FBX::ParseTokenAsString (const Token &t, const char *&err_out) |
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void | Assimp::FBX::ParseVectorDataArray (std::vector< aiColor4D > &out, const Element &el) |
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void | Assimp::FBX::ParseVectorDataArray (std::vector< aiVector2D > &out, const Element &el) |
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void | Assimp::FBX::ParseVectorDataArray (std::vector< aiVector3D > &out, const Element &el) |
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void | Assimp::FBX::ParseVectorDataArray (std::vector< float > &out, const Element &el) |
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void | Assimp::FBX::ParseVectorDataArray (std::vector< int > &out, const Element &el) |
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void | Assimp::FBX::ParseVectorDataArray (std::vector< int64_t > &out, const Element &el) |
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void | Assimp::FBX::ParseVectorDataArray (std::vector< uint64_t > &out, const Element &el) |
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void | Assimp::FBX::ParseVectorDataArray (std::vector< unsigned int > &out, const Element &el) |
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aiMatrix4x4 | Assimp::FBX::ReadMatrix (const Element &element) |
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