All Classes
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All Classes Interface Summary Class Summary Enum Summary Class Description ActionTrigger ActionTrigger handles action events and starts the animator when actions occur.Animator This class controls animations.Animator.Direction Direction is used to set the initial direction in which the animation starts.Animator.EndBehavior EndBehavior determines what happens at the end of the animation.Animator.RepeatBehavior RepeatBehavior determines how each successive cycle will flow.DiscreteInterpolator This class implements the Interpolator interface.Evaluator<T> This class is used by KeyValues to calculate intermediate values for specific types.FocusTrigger FocusTrigger handles focus events and triggers an animation based on those events.FocusTriggerEvent Focus In/Out eventsInterpolator Interface that defines the singleInterpolator.interpolate(float)
method.KeyFrames KeyFrames holds information about the times at which values are sampled (KeyTimes) and the values at those times (KeyValues).KeyTimes Stores a list of times from 0 to 1 (the elapsed fraction of an animation cycle) that are used in calculating interpolated values for PropertySetter given a matching set of KeyValues and Interpolators for those time intervals.KeyValues<T> Stores a list of values that correspond to the times in aKeyTimes
object.LinearInterpolator This class implements the Interpolator interface by providing a simple interpolate function that simply returns the value that it was given.MouseTrigger MouseTrigger handles mouse events and triggers an animation based on those events.MouseTriggerEvent Mouse Enter/Exit/Press/Release/Click eventsPropertySetter This class enables automating animation of object properties.SplineInterpolator This class interpolates fractional values using Bezier splines.TimingEventListener This interface is implemented by any object wishing to receive events from aTimingSource
object.TimingSource This class provides a generic wrapper for arbitrary Timers that may be used with the Timing Framework.TimingTarget This interface provides the methods which are called by Animator during the course of a timing sequence.TimingTargetAdapter Implements theTimingTarget
interface, providing stubs for all TimingTarget methods.TimingTrigger TimingTrigger handles timing events and starts the animator when those events occur.TimingTriggerEvent Timing events; TimingTriggers can be set to fire when an animator starts, stops, or repeats.Trigger This abstract class should be overridden by any class wanting to implement a new Trigger.TriggerEvent Superclass for all TriggerEvents used in the Trigger classes.