Class Geometry

  • Direct Known Subclasses:
    CompressedGeometry, GeometryArray, Raster, Text3D

    public abstract class Geometry
    extends NodeComponent
    Geometry is an abstract class that specifies the geometry component information required by a Shape3D node. Geometry objects describe both the geometry and topology of the Shape3D nodes that reference them. Geometry objects consist of four generic geometric types:

    • Compressed Geometry
    • GeometryArray
    • Raster
    • Text3D

    Each of these geometric types defines a visible object or set of objects. A Geometry object is used as a component object of a Shape3D leaf node.

    • Field Detail

      • ALLOW_INTERSECT

        public static final int ALLOW_INTERSECT
        Specifies that this Geometry allows intersect operation. This capability bit is set (true) by default for all Geometry objects.
        See Also:
        Constant Field Values
    • Constructor Detail

      • Geometry

        public Geometry()
        Constructs a new Geometry object.