12 #pragma implementation 15 #include "CLHEP/Vector/defs.h" 16 #include "CLHEP/Vector/ThreeVector.h" 17 #include "CLHEP/Vector/Rotation.h" 22 return *
this = m1 * (*this);
26 return *
this = m1 * (*this);
31 trans.
rotate(angle1, aaxis);
Hep3Vector & transform(const HepRotation &)
Hep3Vector & rotate(double, const Hep3Vector &)
Hep3Vector & operator*=(double)
HepRotation & rotate(double delta, const Hep3Vector &axis)