29 #ifndef RandPoissonT_h 30 #define RandPoissonT_h 1 32 #include "CLHEP/Random/defs.h" 33 #include "CLHEP/Random/RandPoisson.h" 41 class RandPoissonT :
public RandPoisson {
45 RandPoissonT ( HepRandomEngine& anEngine,
double m=1.0 );
46 RandPoissonT ( HepRandomEngine* anEngine,
double m=1.0 );
61 std::ostream &
put ( std::ostream & os )
const;
62 std::istream &
get ( std::istream & is );
66 static long shoot(
double m=1.0 );
68 static void shootArray (
const int size,
long* vect,
double m=1.0 );
73 static long shoot( HepRandomEngine* anEngine,
double m=1.0 );
75 static void shootArray ( HepRandomEngine* anEngine,
76 const int size,
long* vect,
double m=1.0 );
82 long fire(
double m );
84 void fireArray (
const int size,
long* vect );
85 void fireArray (
const int size,
long* vect,
double m);
90 std::string
name()
const;
91 HepRandomEngine &
engine();
103 #ifdef ENABLE_BACKWARDS_COMPATIBILITY 105 using namespace CLHEP;
108 #include "CLHEP/Random/RandPoissonT.icc"
HepRandomEngine & engine()
std::ostream & put(std::ostream &os) const
static long shoot(double m=1.0)
static std::string distributionName()
static void shootArray(const int size, long *vect, double m=1.0)
void fireArray(const int size, long *vect)
RandPoissonT(HepRandomEngine &anEngine, double m=1.0)