Assimp  v4.1. (December 2018)
3d_viewer.py File Reference

Classes

class  3d_viewer.DefaultCamera
 
class  3d_viewer.PyAssimp3DViewer
 

Namespaces

 3d_viewer
 

Functions

def 3d_viewer.get_world_transform (scene, node)
 
def 3d_viewer.main (model, width, height)
 

Variables

string 3d_viewer.BASE = "BASE"
 
string 3d_viewer.BASIC_FRAGMENT_SHADER_120
 
string 3d_viewer.BASIC_FRAGMENT_SHADER_130
 
string 3d_viewer.BASIC_VERTEX_SHADER_120
 
string 3d_viewer.BASIC_VERTEX_SHADER_130
 
string 3d_viewer.CAMERA = "camera"
 
string 3d_viewer.COLORS = "COLORS"
 
float 3d_viewer.DEFAULT_CLIP_PLANE_FAR = 1000.0
 
float 3d_viewer.DEFAULT_CLIP_PLANE_NEAR = 0.001
 
string 3d_viewer.ENTITY = "entity"
 
 3d_viewer.ERROR_CHECKING
 
 3d_viewer.ERROR_LOGGING
 
string 3d_viewer.FLAT_VERTEX_SHADER_120
 
string 3d_viewer.FLAT_VERTEX_SHADER_130
 
 3d_viewer.gllogger = logging.getLogger("OpenGL")
 
string 3d_viewer.GOOCH_FRAGMENT_SHADER_120
 
string 3d_viewer.GOOCH_FRAGMENT_SHADER_130
 
string 3d_viewer.GOOCH_VERTEX_SHADER_120
 
string 3d_viewer.GOOCH_VERTEX_SHADER_130
 
 3d_viewer.height
 
string 3d_viewer.HELPERS = "HELPERS"
 
 3d_viewer.level
 
 3d_viewer.logger = logging.getLogger("pyassimp")
 
string 3d_viewer.MESH = "mesh"
 
 3d_viewer.model
 
 3d_viewer.ROTATION_180_X = numpy.array([[1, 0, 0, 0], [0, -1, 0, 0], [0, 0, -1, 0], [0, 0, 0, 1]], dtype=numpy.float32)
 
string 3d_viewer.SILHOUETTE = "SILHOUETTE"
 
string 3d_viewer.SILHOUETTE_VERTEX_SHADER_120
 
string 3d_viewer.SILHOUETTE_VERTEX_SHADER_130
 
 3d_viewer.width