collada.scene.ScaleTransform¶
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class
collada.scene.
ScaleTransform
(x, y, z, xmlnode=None)¶ Bases:
collada.scene.Transform
Contains a scale transformation as defined in the collada <scale> tag.
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__init__
(x, y, z, xmlnode=None)¶ Creates a scale transformation
Parameters: - x (float) – x coordinate
- y (float) – y coordinate
- z (float) – z coordinate
- xmlnode – When loaded, the xmlnode it comes from
Methods
__init__
(x, y, z[, xmlnode])Creates a scale transformation load
(collada, node)Load and return a class instance from an XML node. save
()Put all the data to the internal xml node (xmlnode) so it can be serialized. -
x
= None¶ x coordinate
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y
= None¶ y coordinate
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z
= None¶ z coordinate
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matrix
= None¶ The resulting transformation matrix. This will be a numpy.array of size 4x4.
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xmlnode
= None¶ ElementTree representation of the transform.
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static
load
(collada, node)¶ Load and return a class instance from an XML node.
Inspect the data inside node, which must match this class tag and create an instance out of it.
Parameters: - collada (collada.Collada) – The collada file object where this object lives
- localscope (dict) – If there is a local scope where we should look for local ids (sid) this is the dictionary. Otherwise empty dict ({})
- node – An Element from python’s ElementTree API
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save
()¶ Put all the data to the internal xml node (xmlnode) so it can be serialized.
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