#
# Constructor for fish
#

Object	obj = getThisObject();

createMotionController(obj);
setObjectGravity(obj, 0.0);

if (getObjectOrientation(obj) == ORIENTATION_LEFT)
	setObjectMovement(obj, 0.0-1.0, 0.0);
else
	setObjectMovement(obj, 1.0, 0.0);

setObjectVar(obj, 0, 0);
setObjectVar(obj, 1, randi(110, 200));

