83 FXIcon* ic = NULL, FXuint opts = 0, FXint x = 0, FXint y = 0, FXint w = 0, FXint h = 0);
101 long onSimStep(FXObject* sender, FXSelector,
void*);
111 long onKeyPress(FXObject* o, FXSelector sel,
void* data);
112 long onKeyRelease(FXObject* o, FXSelector sel,
void* data);
A MSNet extended by some values for usage within the gui.
struct for GLObjChooser dialog
GUIDialog_GLObjChooser * ACChooserVehicles
pointer to ACChooser dialog used for locate vehicles
GUIDialog_GLObjChooser * ACChooserPolygon
pointer to ACChooser dialog used for locate Polygons
GUIDialog_GLObjChooser * ACChooserPOI
pointer to ACChooser dialog used for locate POIs
GUIDialog_GLObjChooser * ACChooserEdges
pointer to ACChooser dialog used for locate edges
GUIDialog_GLObjChooser * ACChooserProhibition
pointer to ACChooser dialog used for locate Prohibitions
GUIDialog_GLObjChooser * ACChooserJunction
pointer to ACChooser dialog used for locate junctions
GUIDialog_GLObjChooser * ACChooserTLS
pointer to ACChooser dialog used for locate TLSs
GLObjChooser()
constructor
GUIDialog_GLObjChooser * ACChooserAdditional
pointer to ACChooser dialog used for locate additional
GUIDialog_GLObjChooser * ACChooserContainer
pointer to ACChooser dialog used for locate Containers
~GLObjChooser()
destructor
GUIDialog_GLObjChooser * ACChooserStops
pointer to ACChooser dialog used for locate stops
GUIDialog_GLObjChooser * ACChooserPersons
pointer to ACChooser dialog used for locate persons
GUIDialog_GLObjChooser * ACChooserRoutes
pointer to ACChooser dialog used for locate routes
A single child window which contains a view of the simulation area.
bool isSelected(GUIGlObject *o) const
true if the object is selected (may include extra logic besides calling gSelected)
ViewType
Available view types.
@ VIEW_3D_OSG
plain 3D OSG view (
@ VIEW_2D_OPENGL
plain 2D openGL view (
long onCmdSpeedFactor(FXObject *, FXSelector, void *)
speedFactor-callback
void eraseGLObjChooser(GUIDialog_GLObjChooser *GLObjChooser)
erase GLObjChooser
FXToolBar * myToolBarSpeed
toolbar for speed
virtual GUISUMOAbstractView * init(FXGLCanvas *share, GUINet &net, ViewType type)
"Initialises" this window by building the contents
GUISUMOViewParent(FXMDIClient *p, FXMDIMenu *mdimenu, const FXString &name, GUIMainWindow *parentWindow, FXIcon *ic=NULL, FXuint opts=0, FXint x=0, FXint y=0, FXint w=0, FXint h=0)
Constructor.
FXToolBarShell * myToolBarDragSpeed
toolbar shell for speed
long onCmdLocate(FXObject *, FXSelector, void *)
locator-callback
void buildSpeedControlToolbar()
fox need this
long onUpdSpeedFactor(FXObject *, FXSelector, void *)
long onKeyRelease(FXObject *o, FXSelector sel, void *data)
long onCmdMakeSnapshot(FXObject *sender, FXSelector, void *)
Called if the user wants to make a snapshot (screenshot)
long onSimStep(FXObject *sender, FXSelector, void *)
Called on a simulation step.
FXSlider * mySpeedFactorSlider
slider for speedfactor
void setToolBarVisibility(const bool value)
about toggled gaming status
long onKeyPress(FXObject *o, FXSelector sel, void *data)
handle keys
~GUISUMOViewParent()
Destructor.
GLObjChooser myGLObjChooser
GLObjChooser.