71 const std::vector<std::string>& lines,
MSLane& lane,
72 double frompos,
double topos,
const std::string name,
73 int personCapacity,
double parkingLength);
A class that stores a 2D geometrical boundary.
A lane area vehicles can halt at (gui-version)
Position myFGSignPos
The position of the sign.
double myFGSignRot
The rotation of the sign.
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
double myPersonExaggeration
The current person exaggeration.
GUIGLObjectPopupMenu * getPopUpMenu(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own popup-menu.
std::vector< double > myFGShapeLengths
The lengths of the shape parts.
PositionVector myFGShape
The shape.
bool addAccess(MSLane *lane, const double pos, const double length)
adds an access point to this stop
GUIBusStop(const std::string &id, const std::vector< std::string > &lines, MSLane &lane, double frompos, double topos, const std::string name, int personCapacity, double parkingLength)
Constructor.
GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own parameter window.
double myWidth
The visual width of the stoppling place.
std::vector< double > myFGShapeRotations
The rotations of the shape parts.
const std::string getOptionalName() const
Returns the street name.
Position getWaitPosition(MSTransportable *person) const
Returns the next free waiting place for pedestrians / containers.
PositionVector myAccessCoords
The coordinates of access points.
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
A window containing a gl-object's parameter.
Stores the information about how to visualize structures.
Representation of a lane in the micro simulation.
The simulated network and simulation perfomer.
A lane area vehicles can halt at.
A point in 2D or 3D with translation and scaling methods.