43 myDetector(detector) {
47 for (i = entries.begin(); i != entries.end(); ++i) {
52 for (i = exits.begin(); i != exits.end(); ++i) {
79 ret->
mkItem(
"vehicles within [#]",
true,
81 ret->
mkItem(
"mean speed [m/s]",
true,
83 ret->
mkItem(
"haltings [#]",
true,
93 glPushName(getGlID());
97 CrossingDefinitions::const_iterator i;
100 for (i = myEntryDefinitions.begin(); i != myEntryDefinitions.end(); ++i) {
101 drawSingleCrossing((*i).myFGPosition, (*i).myFGRotation, exaggeration);
104 for (i = myExitDefinitions.begin(); i != myExitDefinitions.end(); ++i) {
105 drawSingleCrossing((*i).myFGPosition, (*i).myFGRotation, exaggeration);
108 drawName(getCenteringBoundary().getCenter(), s.
scale, s.
addName);
115 double rot,
double upscale)
const {
116 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
118 glTranslated(pos.
x(), pos.
y(), 0);
119 glRotated(rot, 0, 0, 1);
120 glScaled(upscale, upscale, 1);
126 glVertex2d(-1.7, .5);
127 glVertex2d(-1.7, -.5);
128 glVertex2d(1.7, -.5);
132 glTranslated(1.5, 0, 0);
135 glTranslated(-3, 0, 0);
161 double haltingSpeedThreshold,
162 SUMOTime haltingTimeThreshold,
const std::string& vTypes,
bool openEntry)
163 :
MSE3Collector(id, entries, exits, haltingSpeedThreshold, haltingTimeThreshold, vTypes, openEntry) {}
@ GLO_E3DETECTOR
a E3 detector
CrossSectionVector::const_iterator CrossSectionVectorConstIt
std::vector< MSCrossSection > CrossSectionVector
A class that stores a 2D geometrical boundary.
void add(double x, double y, double z=0)
Makes the boundary include the given coordinate.
Boundary & grow(double by)
extends the boundary by the given amount
static void setColor(const RGBColor &c)
Sets the gl-color to this value.
static void drawTriangleAtEnd(const Position &p1, const Position &p2, double tLength, double tWidth)
Draws a triangle at the end of the given line.
static void drawBoxLine(const Position &beg, double rot, double visLength, double width, double offset=0)
Draws a thick line.
std::vector< SingleCrossingDefinition > CrossingDefinitions
Definition of a list of cross (entry/exit-point) positions.
SingleCrossingDefinition buildDefinition(const MSCrossSection §ion)
Builds the description about the position of the entry/exit point.
void drawSingleCrossing(const Position &pos, double rot, double upscale) const
Draws a single entry/exit point.
GUIE3Collector & getDetector()
Returns the detector itself.
GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own parameter window.
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
CrossingDefinitions myExitDefinitions
The list of exit positions.
CrossingDefinitions myEntryDefinitions
The list of entry positions.
MyWrapper(GUIE3Collector &detector)
Constructor.
Boundary myBoundary
The detector's boundary.
The gui-version of the MSE3Collector.
GUIE3Collector(const std::string &id, const CrossSectionVector &entries, const CrossSectionVector &exits, double haltingSpeedThreshold, SUMOTime haltingTimeThreshold, const std::string &vTypes, bool openEntry)
Constructor.
~GUIE3Collector()
Destructor.
const CrossSectionVector & getExits() const
Returns the list of exit points.
GUIDetectorWrapper * buildDetectorGUIRepresentation()
Returns the wrapper for this detector.
const CrossSectionVector & getEntries() const
Returns the list of entry points.
A window containing a gl-object's parameter.
void mkItem(const char *name, bool dynamic, ValueSource< T > *src)
Adds a row which obtains its value from a ValueSource.
void closeBuilding(const Parameterised *p=0)
Closes the building of the table.
Stores the information about how to visualize structures.
GUIVisualizationTextSettings addName
GUIVisualizationSizeSettings addSize
double scale
information about a lane's width (temporary, used for a single view)
GUIVisualizationDetectorSettings detectorSettings
Detector settings.
A simple description of a position on a lane (crossing of a lane)
MSLane * myLane
The lane to cross.
double myPosition
The position at the lane.
A detector of vehicles passing an area between entry/exit points.
CrossSectionVector myExits
The detector's exits.
int getVehiclesWithin() const
Returns the number of vehicles within the area.
double getCurrentMeanSpeed() const
Returns the mean speed within the area.
int getCurrentHaltingNumber() const
Returns the number of current haltings within the area.
CrossSectionVector myEntries
The detector's entries.
const PositionVector & getShape() const
Returns this lane's shape.
const Position geometryPositionAtOffset(double offset, double lateralOffset=0) const
A point in 2D or 3D with translation and scaling methods.
double x() const
Returns the x-position.
double y() const
Returns the y-position.
double rotationDegreeAtOffset(double pos) const
Returns the rotation at the given length.
Representation of a single crossing point.
Position myFGPosition
The position.
double myFGRotation
The rotation.
static const RGBColor E3ExitColor
color for Exits
static const RGBColor E3EntryColor
color for Entrys
double getExaggeration(const GUIVisualizationSettings &s, const GUIGlObject *o, double factor=20) const
return the drawing size including exaggeration and constantSize values