BALL
1.5.0
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#include <BALL/VIEW/MODELS/standardColorProcessor.h>
Public Member Functions | |
CustomColorProcessor () | |
bool | canUseMeshShortcut_ (const Composite &) |
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ColorProcessor () | |
Default Constructor. More... | |
ColorProcessor (const ColorProcessor &color_calculator) | |
Copy constructor. More... | |
virtual | ~ColorProcessor () |
Destructor. More... | |
virtual void | clear () |
void | set (const ColorProcessor &color_calculator) |
Assignment. More... | |
virtual bool | start () |
const ColorProcessor & | operator= (const ColorProcessor &color_calculator) |
bool | updateAlwaysNeeded () |
void | setDefaultColor (const ColorRGBA &color) |
const ColorRGBA & | getDefaultColor () const |
virtual Processor::Result | operator() (GeometricObject *&object) |
virtual void | getColor (const Composite &composite, ColorRGBA &color_to_be_set) |
Size | getTransparency () const |
virtual void | setTransparency (Size value) |
void | setComposites (const std::list< const Composite * > *composites) |
const std::list< const Composite * > * | getComposites () |
Return a pointer to the Composites. More... | |
void | clearAtomGrid () |
void | setAdditionalGridDistance (float distance) |
float | getAdditionalGridDistance () const |
void | setMinGridSpacing (float spacing) |
AtomGrid & | getAtomGrid () |
virtual void | dump (std::ostream &s=std::cout, Size depth=0) const |
void | setModelType (ModelType type) |
virtual void | createAtomGrid (const Composite *from_mesh=0) |
const Atom * | getClosestItem (const Vector3 &v) const |
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UnaryProcessor () | |
UnaryProcessor (const UnaryProcessor &) | |
virtual | ~UnaryProcessor () |
virtual bool | finish () |
CustomColorProcessor colorizes every GeometricObject with the default color.
Definition at line 418 of file standardColorProcessor.h.
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inline |
Definition at line 425 of file standardColorProcessor.h.
Reimplemented from BALL::VIEW::ColorProcessor.
Definition at line 429 of file standardColorProcessor.h.