BALL
1.5.0
include
BALL
MOLMEC
COMMON
radiusRuleProcessor.h
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// -*- Mode: C++; tab-width: 2; -*-
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// vi: set ts=2:
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//
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// $Id: radiusRuleProcessor.h,v 1.13 2005/12/23 17:01:51 amoll Exp $
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//
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// Molecular Mechanics: rule-based assignment of radii
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#ifndef BALL_MOLMEC_COMMON_RADIUSRULEPROCESSOR_H
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#define BALL_MOLMEC_COMMON_RADIUSRULEPROCESSOR_H
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#ifndef BALL_MOLMEC_COMMON_RULEPROCESSOR_H
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# include <
BALL/MOLMEC/COMMON/ruleProcessor.h
>
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#endif
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namespace
BALL
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{
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class
BALL_EXPORT
RadiusRuleProcessor
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:
public
RuleProcessor
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{
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public
:
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BALL_CREATE
(
RadiusRuleProcessor
)
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RadiusRuleProcessor
();
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RadiusRuleProcessor
(
INIFile
& file,
const
String
& prefix =
"RadiusRules"
);
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RadiusRuleProcessor
(
const
RadiusRuleProcessor
& rule_processor);
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~
RadiusRuleProcessor
();
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virtual
Processor::Result
operator () (
Atom
& atom);
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};
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}
// namespace BALL
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#endif // BALL_MOLMEC_COMMON_RADIUSRULEPROCESSOR_H
BALL_EXPORT
#define BALL_EXPORT
Definition:
COMMON/global.h:50
BALL::RuleProcessor
Definition:
ruleProcessor.h:26
BALL::Atom
Definition:
atom.h:87
ruleProcessor.h
BALL
Definition:
constants.h:12
BALL::String
Definition:
string.h:56
BALL::RadiusRuleProcessor
Definition:
radiusRuleProcessor.h:22
BALL::INIFile
Definition:
INIFile.h:28
BALL::Processor::Result
int Result
Definition:
processor.h:36
BALL_CREATE
#define BALL_CREATE(name)
Definition:
create.h:62
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