Regina Calculation Engine
|
This is the complete list of members for regina::NSVectorQuadOctClosed, including all inherited members.
allowsAlmostNormal() const =0 | regina::NormalSurfaceVector | pure virtual |
allowsOriented() const =0 | regina::NormalSurfaceVector | pure virtual |
allowsSpun() const =0 | regina::NormalSurfaceVector | pure virtual |
arcs(size_t triIndex, int triVertex, const Triangulation< 3 > *triang) const override | regina::NSVectorMirrored | inlinevirtual |
clone() const =0 | regina::NormalSurfaceVector | pure virtual |
coords() const | regina::NormalSurfaceVector | inline |
coords_ | regina::NormalSurfaceVector | protected |
edgeWeight(size_t edgeIndex, const Triangulation< 3 > *triang) const override | regina::NSVectorMirrored | inlinevirtual |
hasMultipleOctDiscs(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual |
isCentral(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual |
isCompact(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual |
isSplitting(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual |
isThinEdgeLink(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual |
isVertexLink(const Triangulation< 3 > *triang) const override | regina::NSVectorQuadOct | inlinevirtual |
isVertexLinking(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual |
makeEmbeddedConstraints(const Triangulation< 3 > *triangulation) (defined in regina::NSVectorQuadOct) | regina::NSVectorQuadOct | static |
makeMatchingEquations(const Triangulation< 3 > *triangulation) (defined in regina::NSVectorQuadOctClosed) | regina::NSVectorQuadOctClosed | static |
makeMirror(const Ray &original, const Triangulation< 3 > *triang) (defined in regina::NSVectorQuadOct) | regina::NSVectorQuadOct | static |
makeMirror(const Triangulation< 3 > *triang) const override | regina::NSVectorQuadOct | inlinevirtual |
makeZeroVector(const Triangulation< 3 > *triangulation) (defined in regina::NSVectorQuadOctClosed) | regina::NSVectorQuadOctClosed | static |
NormalSurfaceVector(size_t length) | regina::NormalSurfaceVector | inline |
NormalSurfaceVector(const Vector< LargeInteger > &cloneMe) | regina::NormalSurfaceVector | inline |
NSVectorMirrored(size_t length) | regina::NSVectorMirrored | inline |
NSVectorMirrored(const Vector< LargeInteger > &cloneMe) | regina::NSVectorMirrored | inline |
NSVectorQuadOct(size_t length) | regina::NSVectorQuadOct | inline |
NSVectorQuadOct(const Vector< LargeInteger > &cloneMe) | regina::NSVectorQuadOct | inline |
NSVectorQuadOctClosed(size_t length) | regina::NSVectorQuadOctClosed | inline |
NSVectorQuadOctClosed(const Vector< LargeInteger > &cloneMe) | regina::NSVectorQuadOctClosed | inline |
octs(size_t tetIndex, int octType, const Triangulation< 3 > *triang) const override | regina::NSVectorMirrored | inlinevirtual |
operator+=(const NormalSurfaceVector &other) override | regina::NSVectorMirrored | inlinevirtual |
operator=(const NormalSurfaceVector &)=delete (defined in regina::NormalSurfaceVector) | regina::NormalSurfaceVector | |
operator[](size_t index) const | regina::NormalSurfaceVector | inline |
orientedQuads(size_t tetIndex, int quadType, const Triangulation< 3 > *triang, bool orientation) const override | regina::NSVectorMirrored | inlinevirtual |
orientedTriangles(size_t tetIndex, int vertex, const Triangulation< 3 > *triang, bool orientation) const override | regina::NSVectorMirrored | inlinevirtual |
quads(size_t tetIndex, int quadType, const Triangulation< 3 > *triang) const override | regina::NSVectorMirrored | inlinevirtual |
scaleDown() override | regina::NSVectorMirrored | inlinevirtual |
setElement(size_t index, const LargeInteger &value) override | regina::NSVectorMirrored | inlinevirtual |
size() const | regina::NormalSurfaceVector | inline |
triangles(size_t tetIndex, int vertex, const Triangulation< 3 > *triang) const override | regina::NSVectorMirrored | inlinevirtual |
~NormalSurfaceVector() | regina::NormalSurfaceVector | inlinevirtual |
~NSVectorMirrored() | regina::NSVectorMirrored | inlinevirtual |