libgaminggear
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Macro selection dialog. More...
Data Structures | |
struct | _GaminggearMacroDialog |
Macros | |
#define | GAMINGGEAR_MACRO_DIALOG_TYPE (gaminggear_macro_dialog_get_type()) |
#define | GAMINGGEAR_MACRO_DIALOG(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GAMINGGEAR_MACRO_DIALOG_TYPE, GaminggearMacroDialog)) |
#define | IS_GAMINGGEAR_MACRO_DIALOG(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GAMINGGEAR_MACRO_DIALOG_TYPE)) |
Typedefs | |
typedef struct _GaminggearMacroDialog | GaminggearMacroDialog |
typedef struct _GaminggearMacroDialogPrivate | GaminggearMacroDialogPrivate |
Functions | |
GaminggearMacro * | gaminggear_macro_dialog (GtkWindow *parent) |
Let user select macro. More... | |
GaminggearMacro * | gaminggear_macro_dialog_run (GaminggearMacroDialog *macro_dialog) |
Run a macro dialog. More... | |
GtkWidget * | gaminggear_macro_dialog_new (GtkWindow *parent) |
Creates new macro dialog. More... | |
Macro selection dialog.
#define GAMINGGEAR_MACRO_DIALOG | ( | obj | ) | (G_TYPE_CHECK_INSTANCE_CAST((obj), GAMINGGEAR_MACRO_DIALOG_TYPE, GaminggearMacroDialog)) |
#define GAMINGGEAR_MACRO_DIALOG_TYPE (gaminggear_macro_dialog_get_type()) |
#define IS_GAMINGGEAR_MACRO_DIALOG | ( | obj | ) | (G_TYPE_CHECK_INSTANCE_TYPE((obj), GAMINGGEAR_MACRO_DIALOG_TYPE)) |
typedef struct _GaminggearMacroDialog GaminggearMacroDialog |
typedef struct _GaminggearMacroDialogPrivate GaminggearMacroDialogPrivate |
GaminggearMacro* gaminggear_macro_dialog | ( | GtkWindow * | parent | ) |
Let user select macro.
Convenience function that creates, runs and destroys a macro dialog.
parent | Parent window or NULL . |
macro | Selected macro or NULL . |
GtkWidget* gaminggear_macro_dialog_new | ( | GtkWindow * | parent | ) |
Creates new macro dialog.
parent | Parent window or NULL . |
widget | The macro dialog. |
GaminggearMacro* gaminggear_macro_dialog_run | ( | GaminggearMacroDialog * | macro_dialog | ) |
Run a macro dialog.
Reloads macro data and runs dialog.
macro_dialog | The macro dialog. |
macro | Selected macro or NULL . |