60 #define SPEEX_STEREO_STATE_INIT {1,.5,1,1,0,0}
void speex_encode_stereo_int(spx_int16_t *data, int frame_size, SpeexBits *bits)
float smooth_left
Definition: speex_stereo.h:53
void speex_stereo_state_reset(SpeexStereoState *stereo)
float e_ratio
Definition: speex_stereo.h:52
Definition: speex_bits.h:49
int speex_std_stereo_request_handler(SpeexBits *bits, void *state, void *data)
Handles bit packing/unpacking.
void speex_decode_stereo(float *data, int frame_size, SpeexStereoState *stereo)
Definition: speex_stereo.h:50
float reserved1
Definition: speex_stereo.h:55
float reserved2
Definition: speex_stereo.h:56
void speex_stereo_state_destroy(SpeexStereoState *stereo)
struct SpeexStereoState SpeexStereoState
SpeexStereoState * speex_stereo_state_init()
float smooth_right
Definition: speex_stereo.h:54
void speex_decode_stereo_int(spx_int16_t *data, int frame_size, SpeexStereoState *stereo)
float balance
Definition: speex_stereo.h:51
void speex_encode_stereo(float *data, int frame_size, SpeexBits *bits)