Runnable
, Future<T>
, RunnableFuture<T>
, TimelineScenario.TimelineScenarioActor
public abstract class TimelineSwingWorker<T,V> extends SwingWorker<T,V> implements TimelineScenario.TimelineScenarioActor
SwingWorker.StateValue
Constructor | Description |
---|---|
TimelineSwingWorker() |
Modifier and Type | Method | Description |
---|---|---|
void |
play() |
|
void |
resetDoneFlag() |
|
boolean |
supportsReplay() |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
addPropertyChangeListener, cancel, doInBackground, done, execute, firePropertyChange, get, get, getProgress, getPropertyChangeSupport, getState, isCancelled, isDone, process, publish, removePropertyChangeListener, run, setProgress
isDone
public void play()
play
in interface TimelineScenario.TimelineScenarioActor
public boolean supportsReplay()
supportsReplay
in interface TimelineScenario.TimelineScenarioActor
public void resetDoneFlag()
resetDoneFlag
in interface TimelineScenario.TimelineScenarioActor