Class DepthComponentInt


  • public class DepthComponentInt
    extends DepthComponent
    A 2D array of depth (Z) values in integer format. Values are in the range [0,(2**N)-1], where N is the pixel depth of the Z buffer.
    • Constructor Detail

      • DepthComponentInt

        public DepthComponentInt​(int width,
                                 int height)
        Constructs a new integer depth (z-buffer) component object with the specified width and height.
        Parameters:
        width - the width of the array of depth values
        height - the height of the array of depth values
    • Method Detail

      • setDepthData

        public void setDepthData​(int[] depthData)
        Copies the specified depth data to this object.
        Parameters:
        depthData - array of ints containing the depth data
        Throws:
        RestrictedAccessException - if the method is called when this object is part of live or compiled scene graph.
      • getDepthData

        public void getDepthData​(int[] depthData)
        Copies the depth data from this object to the specified array. The array must be large enough to hold all of the ints.
        Parameters:
        depthData - array of ints that will receive a copy of the depth data
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph