1#ifndef HALIDE_REALIZATION_H
2#define HALIDE_REALIZATION_H
21 std::vector<Buffer<void>> images;
34 template<
typename T,
int Dims>
36 return images[0].
as<T, Dims>();
45 typename =
typename std::enable_if<Internal::all_are_convertible<Buffer<void>, Args...>::value>::type>
47 images = std::vector<Buffer<void>>({a, args...});
Various utility functions used internally Halide.
Buffer< T2, D2 > as() const
A Realization is a vector of references to existing Buffer objects.
Realization(Buffer< T, Dims > &a, Args &&...args)
Construct a Realization that acts as a reference to some existing Buffers.
size_t size() const
The number of images in the Realization.
int device_sync(void *ctx=nullptr)
Call device_sync() for all Buffers in the Realization.
Buffer< void > & operator[](size_t x)
Get a reference to one of the images.
const Buffer< void > & operator[](size_t x) const
Get a const reference to one of the images.
Realization(std::vector< Buffer< void > > &e)
Construct a Realization that refers to the buffers in an existing vector of Buffer<>
This file defines the class FunctionDAG, which is our representation of a Halide pipeline,...