Crazy Eddie's GUI System 0.8.7
CEGUI::Direct3D9GeometryBuffer Member List

This is the complete list of members for CEGUI::Direct3D9GeometryBuffer, including all inherited members.

appendGeometry(const Vertex *const vbuff, uint vertex_count)CEGUI::Direct3D9GeometryBuffervirtual
appendVertex(const Vertex &vertex)CEGUI::Direct3D9GeometryBuffervirtual
BatchList typedefCEGUI::Direct3D9GeometryBufferprotected
d_activeTextureCEGUI::Direct3D9GeometryBufferprotected
d_batchesCEGUI::Direct3D9GeometryBufferprotected
d_blendModeCEGUI::GeometryBufferprotected
d_clippingActiveCEGUI::Direct3D9GeometryBufferprotected
d_clipRectCEGUI::Direct3D9GeometryBufferprotected
d_deviceCEGUI::Direct3D9GeometryBufferprotected
d_effectCEGUI::Direct3D9GeometryBufferprotected
d_matrixCEGUI::Direct3D9GeometryBuffermutableprotected
d_matrixValidCEGUI::Direct3D9GeometryBuffermutableprotected
d_ownerCEGUI::Direct3D9GeometryBufferprotected
d_pivotCEGUI::Direct3D9GeometryBufferprotected
d_rotationCEGUI::Direct3D9GeometryBufferprotected
d_translationCEGUI::Direct3D9GeometryBufferprotected
d_verticesCEGUI::Direct3D9GeometryBufferprotected
Direct3D9GeometryBuffer(Direct3D9Renderer &owner, LPDIRECT3DDEVICE9 device)CEGUI::Direct3D9GeometryBuffer
draw() constCEGUI::Direct3D9GeometryBuffervirtual
GeometryBuffer()CEGUI::GeometryBufferprotected
getActiveTexture() constCEGUI::Direct3D9GeometryBuffervirtual
getBatchCount() constCEGUI::Direct3D9GeometryBuffervirtual
getBlendMode() constCEGUI::GeometryBuffervirtual
getMatrix() constCEGUI::Direct3D9GeometryBuffer
getRenderEffect()CEGUI::Direct3D9GeometryBuffervirtual
getVertexCount() constCEGUI::Direct3D9GeometryBuffervirtual
isClippingActive() const (defined in CEGUI::Direct3D9GeometryBuffer)CEGUI::Direct3D9GeometryBuffervirtual
performBatchManagement()CEGUI::Direct3D9GeometryBufferprotected
reset()CEGUI::Direct3D9GeometryBuffervirtual
setActiveTexture(Texture *texture)CEGUI::Direct3D9GeometryBuffervirtual
setBlendMode(const BlendMode mode)CEGUI::GeometryBuffervirtual
setClippingActive(const bool active)CEGUI::Direct3D9GeometryBuffervirtual
setClippingRegion(const Rectf &region)CEGUI::Direct3D9GeometryBuffervirtual
setPivot(const Vector3f &p)CEGUI::Direct3D9GeometryBuffervirtual
setRenderEffect(RenderEffect *effect)CEGUI::Direct3D9GeometryBuffervirtual
setRotation(const Quaternion &r)CEGUI::Direct3D9GeometryBuffervirtual
setTranslation(const Vector3f &t)CEGUI::Direct3D9GeometryBuffervirtual
updateMatrix() constCEGUI::Direct3D9GeometryBufferprotected
VertexList typedefCEGUI::Direct3D9GeometryBufferprotected
~GeometryBuffer()CEGUI::GeometryBuffervirtual